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Post by Anj on Feb 13, 2004 15:52:21 GMT -5
Please use this section to discuss scribing issues.
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Post by Longtide on Apr 15, 2004 15:55:41 GMT -5
Is there anyway we can add some more cleric spells to this department? I think out of the whole list, clerics can only scribe at 15% of the spells available.
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Post by Periam on May 8, 2004 23:08:18 GMT -5
Some or all of the newer spells would be nice to be able to scribe as well. i.e. the Issac's line of spells.
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Post by Retro_Juz on May 9, 2004 1:45:04 GMT -5
I would like to start scribing but the book isn't very helpful at all. Could someone tell me what to do to get me started ? Thanx in advance.
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Post by Periam on May 9, 2004 16:37:21 GMT -5
Start collecting honey for your inks. You can go to the ink making tables and scibing stations for the specific recieps in case they are different than the original CNR ones.
I'll be glad to help but I warn you it is a very long road.
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Post by foscadh2 on May 15, 2005 8:35:27 GMT -5
For anyone doing this here are some glitches that have been identifiied. More may exist but unless they are new they will not exist below level 7 scrolls,
Mage Armor - broken can't be made Scare - broken can't be made Charm Person or Animal - Broken resultis in a ghoul touch scroll Ultra Vision - requies a spell of clarity
There is also a problem at this time obtaining the correct type of Holy water which is required for divination inks.
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_Pip_
Cult Member
Posts: 38
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Post by _Pip_ on Mar 27, 2006 20:11:02 GMT -5
Hi, I have updated the CNR Scribing scripts to include SoU and HoU spells. I did not include Epic spells as I feel that would be unbalancing.
PS's: - Includes some other class spells, as requested above - Split by "Scribing Level" to stay under Forum MAX_CHAR limit
///////////////////////////////////////////////////////// // // Craftable Natural Resources (CNR) by Festyx // // Name: cnrScribeLesser // // Desc: Recipe initialization. // // Author: Gary Corcoran 19May03 // Last Modified: Jan 2006 to include SoU and HoU spells // but not Epic Spells ///////////////////////////////////////////////////////// #include "cnr_recipe_utils"
void main() { string sKeyToRecipe;
PrintString("cnrScribeLesser init");
///////////////////////////////////////////////////////// // Default CNR recipes made in cnrScribeLesser ///////////////////////////////////////////////////////// string sMenuScrollsLevel1 = CnrRecipeAddSubMenu("cnrScribeLesser", "Level 1 Scrolls"); string sMenuScrollsLevel2 = CnrRecipeAddSubMenu("cnrScribeLesser", "Level 2 Scrolls"); string sMenuScrollsLevel3 = CnrRecipeAddSubMenu("cnrScribeLesser", "Level 3 Scrolls"); string sMenuScrollsLevel4 = CnrRecipeAddSubMenu("cnrScribeLesser", "Level 4 Scrolls"); string sMenuScrollsLevel5 = CnrRecipeAddSubMenu("cnrScribeLesser", "Level 5 Scrolls");
CnrRecipeSetDevicePreCraftingScript("cnrScribeLesser", "cnr_scribe_anim"); //CnrRecipeSetDeviceInventoryTool("cnrScribeLesser", ""); CnrRecipeSetDeviceTradeskillType("cnrScribeLesser", CNR_TRADESKILL_SCRIBING);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel1, "Acid Splash", "X1_IT_SPARSCR002", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLConj", 1); // Ink of Lesser Conjuration CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust001", 1); // Dust of Greenstone CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_ACID_SPLASH); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 1); CnrRecipeSetRecipeXP(sKeyToRecipe, 10, 10); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel1, "Amplify", "X1_IT_SPARSCR102", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLTrans", 1); // Ink of Lesser Transmutation CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust001", 1); // Dust of Greenstone CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_AMPLIFY); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 1); CnrRecipeSetRecipeXP(sKeyToRecipe, 10, 10); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel1, "Bane", "X1_IT_SPDVSCR101", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLEnch", 1); // Ink of Lesser Enchantment CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust001", 1); // Dust of Greenstone CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_BANE); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 1); CnrRecipeSetRecipeXP(sKeyToRecipe, 10, 10); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel1, "Bless", "X2_IT_SPDVSCR103", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLEnch", 1); // Ink of Lesser Enchantment CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust001", 1); // Dust of Greenstone CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_BLESS); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 1); CnrRecipeSetRecipeXP(sKeyToRecipe, 10, 10); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel1, "Burning Hands", "NW_IT_SPARSCR112", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLTrans", 1); // Ink of Lesser Transmutation CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust001", 1); // Dust of Greenstone CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_BURNING_HANDS); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 1); CnrRecipeSetRecipeXP(sKeyToRecipe, 10, 10); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel1, "Camouflage", "X1_IT_SPDVSCR107", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLTrans", 1); // Ink of Lesser Transmutation CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust001", 1); // Dust of Greenstone CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_CAMOFLAGE); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 1); CnrRecipeSetRecipeXP(sKeyToRecipe, 10, 10); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel1, "Charm Person or Animal", "NW_IT_SPDVSCR202", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLEnch", 1); // Ink of Lesser Enchantment CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust001", 1); // Dust of Greenstone CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_CHARM_PERSON_OR_ANIMAL); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 1); CnrRecipeSetRecipeXP(sKeyToRecipe, 10, 10); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel1, "Cure Light Wounds", "X2_IT_SPDVSCR104", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLConj", 1); // Ink of Lesser Conjuration CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust001", 1); // Dust of Greenstone CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_CURE_LIGHT_WOUNDS); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 1); CnrRecipeSetRecipeXP(sKeyToRecipe, 10, 10); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel1, "Cure Minor Wounds", "X2_IT_SPDVSCR001", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLConj", 1); // Ink of Lesser Conjuration CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust001", 1); // Dust of Greenstone CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_CURE_MINOR_WOUNDS); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 1); CnrRecipeSetRecipeXP(sKeyToRecipe, 10, 10); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel1, "Cure Moderate Wounds", "X2_IT_SPDVSCR203", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLConj", 1); // Ink of Lesser Conjuration CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust001", 1); // Dust of Greenstone CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_CURE_MODERATE_WOUNDS); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 1); CnrRecipeSetRecipeXP(sKeyToRecipe, 10, 10); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel1, "Daze", "NW_IT_SPARSCR003", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLEnch", 1); // Ink of Lesser Enchantment CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust001", 1); // Dust of Greenstone CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_DAZE); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 1); CnrRecipeSetRecipeXP(sKeyToRecipe, 10, 10); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel1, "Electric Jolt", "X1_IT_SPARSCR003", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLEvoc", 1); // Ink of Lesser Evocation CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust001", 1); // Dust of Greenstone CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_ELECTRIC_JOLT); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 1); CnrRecipeSetRecipeXP(sKeyToRecipe, 10, 10); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel1, "Flare", "X1_IT_SPARSCR001", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLEvoc", 1); // Ink of Lesser Evocation CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust001", 1); // Dust of Greenstone CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_FLARE); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 1); CnrRecipeSetRecipeXP(sKeyToRecipe, 10, 10); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel1, "Inflict Minor Wounds", "X1_IT_SPDVSCR001", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLNecro", 1); // Ink of Lesser Necromancy CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust001", 1); // Dust of Greenstone CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_INFLICT_MINOR_WOUNDS); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 1); CnrRecipeSetRecipeXP(sKeyToRecipe, 10, 10); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel1, "Light", "NW_IT_SPARSCR004", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLEvoc", 1); // Ink of Lesser Evocation CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust001", 1); // Dust of Greenstone CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_LIGHT); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 1); CnrRecipeSetRecipeXP(sKeyToRecipe, 10, 10); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel1, "Magic Missile", "NW_IT_SPARSCR109", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLEvoc", 1); // Ink of Lesser Evocation CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust001", 1); // Dust of Greenstone CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_MAGIC_MISSILE); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 1); CnrRecipeSetRecipeXP(sKeyToRecipe, 10, 10); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel1, "Ray of Frost", "NW_IT_SPARSCR002", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLConj", 1); // Ink of Lesser Conjuration CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust001", 1); // Dust of Greenstone CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_RAY_OF_FROST); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 1); CnrRecipeSetRecipeXP(sKeyToRecipe, 10, 10); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel1, "Resistance", "NW_IT_SPARSCR001", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLAbjur", 1); // Ink of Lesser Abjuration CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust001", 1); // Dust of Greenstone CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_RESISTANCE); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 1); CnrRecipeSetRecipeXP(sKeyToRecipe, 10, 10); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel1, "Virtue", "X2_IT_SPDVSCR002", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLTrans", 1); // Ink of Lesser Transmutation CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust001", 1); // Dust of Greenstone CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_VIRTUE); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 1); CnrRecipeSetRecipeXP(sKeyToRecipe, 10, 10); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
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_Pip_
Cult Member
Posts: 38
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Post by _Pip_ on Mar 27, 2006 20:12:58 GMT -5
Part 2 of 5 for "Lesser Scribing Station":
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel2, "Charm Person", "NW_IT_SPARSCR107", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLEnch", 1); // Ink of Lesser Enchantment CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust007", 1); // Dust of Malachite CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_CHARM_PERSON); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 2); CnrRecipeSetRecipeXP(sKeyToRecipe, 20, 20); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel2, "Color Spray", "NW_IT_SPARSCR110", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLIllus", 1); // Ink of Lesser Illusion CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust007", 1); // Dust of Malachite CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_COLOR_SPRAY); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 2); CnrRecipeSetRecipeXP(sKeyToRecipe, 20, 20); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel2, "Divine Favor", "X1_IT_SPDVSCR102", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLEvoc", 1); // Ink of Lesser Evocation CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust007", 1); // Dust of Malachite CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_DIVINE_FAVOR); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 2); CnrRecipeSetRecipeXP(sKeyToRecipe, 20, 20); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel2, "Doom", "X2_IT_SPDVSCR105", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLEnch", 1); // Ink of Lesser Enchantment CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust007", 1); // Dust of Malachite CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_DOOM); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 2); CnrRecipeSetRecipeXP(sKeyToRecipe, 20, 20); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel2, "Endure Elements", "NW_IT_SPARSCR101", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLAbjur", 1); // Ink of Lesser Abjuration CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust007", 1); // Dust of Malachite CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_ENDURE_ELEMENTS); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 2); CnrRecipeSetRecipeXP(sKeyToRecipe, 20, 20); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel2, "Entangle", "X2_IT_SPDVSCR106", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLTrans", 1); // Ink of Lesser Transmutation CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust007", 1); // Dust of Malachite CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_ENTANGLE); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 2); CnrRecipeSetRecipeXP(sKeyToRecipe, 20, 20); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel2, "Entropic Shield", "X1_IT_SPDVSCR103", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLAbjur", 1); // Ink of Lesser Abjuration CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust007", 1); // Dust of Malachite CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_ENTROPIC_SHIELD); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 2); CnrRecipeSetRecipeXP(sKeyToRecipe, 20, 20); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel2, "Expeditious Retreat", "X1_IT_SPARSCR101", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLTrans", 1); // Ink of Lesser Transmutation CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust007", 1); // Dust of Malachite CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_EXPEDITIOUS_RETREAT); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 2); CnrRecipeSetRecipeXP(sKeyToRecipe, 20, 20); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel2, "Grease", "NW_IT_SPARSCR103", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLConj", 1); // Ink of Lesser Conjuration CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust007", 1); // Dust of Malachite CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_GREASE); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 2); CnrRecipeSetRecipeXP(sKeyToRecipe, 20, 20); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel2, "Horizikaul's Boom", "X2_IT_SPARSCR101", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLEvoc", 1); // Ink of Lesser Evocation CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust007", 1); // Dust of Malachite CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_HORIZIKAULS_BOOM); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 2); CnrRecipeSetRecipeXP(sKeyToRecipe, 20, 20); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel2, "Ice Dagger", "X2_IT_SPARSCR104", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLEvoc", 1); // Ink of Lesser Evocation CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust007", 1); // Dust of Malachite CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_ICE_DAGGER); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 2); CnrRecipeSetRecipeXP(sKeyToRecipe, 20, 20); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel2, "Inflict Light Wounds", "X1_IT_SPDVSCR104", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLNecro", 1); // Ink of Lesser Necromancy CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust007", 1); // Dust of Malachite CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_INFLICT_LIGHT_WOUNDS); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 2); CnrRecipeSetRecipeXP(sKeyToRecipe, 20, 20); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel2, "Ironguts", "X2_IT_SPARSCR102", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLAbjur", 1); // Ink of Lesser Abjuration CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust007", 1); // Dust of Malachite CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_IRONGUTS); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 2); CnrRecipeSetRecipeXP(sKeyToRecipe, 20, 20); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel2, "Mage Armor", "NW_IT_SPARSCR104", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLConj", 1); // Ink of Lesser Conjuration CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust007", 1); // Dust of Malachite CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_MAGE_ARMOR); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 2); CnrRecipeSetRecipeXP(sKeyToRecipe, 20, 20); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel2, "Magic Fang", "X1_IT_SPDVSCR106", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLTrans", 1); // Ink of Lesser Transmutation CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust007", 1); // Dust of Malachite CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_MAGIC_FANG); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 2); CnrRecipeSetRecipeXP(sKeyToRecipe, 20, 20); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel2, "Negative Energy Ray", "nw_it_sparscr113", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLNecro", 1); // Ink of Lesser Necromancy CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust007", 1); // Dust of Malachite CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_NEGATIVE_ENERGY_RAY); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 2); CnrRecipeSetRecipeXP(sKeyToRecipe, 20, 20); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel2, "Protection from Alignment", "NW_IT_SPARSCR102", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLAbjur", 1); // Ink of Lesser Abjuration CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust007", 1); // Dust of Malachite // Must be defined in calling script or #include (const int SPELL_PROTECTION_FROM_ALIGNMENT = 321) // as it is not in nwscript.nss OR use "321" directly from spells.2da CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, 321); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 2); CnrRecipeSetRecipeXP(sKeyToRecipe, 20, 20); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel2, "Ray of Enfeeblement", "NW_IT_SPARSCR111", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLNecro", 1); // Ink of Lesser Necromancy CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust007", 1); // Dust of Malachite CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_RAY_OF_ENFEEBLEMENT); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 2); CnrRecipeSetRecipeXP(sKeyToRecipe, 20, 20); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel2, "Remove Fear", "X2_IT_SPDVSCR107", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLAbjur", 1); // Ink of Lesser Abjuration CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust007", 1); // Dust of Malachite CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_REMOVE_FEAR); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 2); CnrRecipeSetRecipeXP(sKeyToRecipe, 20, 20); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel2, "Scare", "NW_IT_SPARSCR210", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLNecro", 1); // Ink of Lesser Necromancy CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust007", 1); // Dust of Malachite CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_SCARE); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 2); CnrRecipeSetRecipeXP(sKeyToRecipe, 20, 20); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel2, "Summon Creature I", "NW_IT_SPARSCR105", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLConj", 1); // Ink of Lesser Conjuration CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust007", 1); // Dust of Malachite CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_SUMMON_CREATURE_I); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 2); CnrRecipeSetRecipeXP(sKeyToRecipe, 20, 20); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
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_Pip_
Cult Member
Posts: 38
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Post by _Pip_ on Mar 27, 2006 20:14:18 GMT -5
"Lesser Scribing Station", part 3 of 5:
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel3, "Aid", "X2_IT_SPDVSCR201", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLEnch", 1); // Ink of Lesser Enchantment CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust002", 1); // Dust of Fire Agate CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_AID); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 3); CnrRecipeSetRecipeXP(sKeyToRecipe, 30, 30); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel3, "Aura of Glory", "X1_IT_SPDVSCR204", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLTrans", 1); // Ink of Lesser Transmutation CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust002", 1); // Dust of Fire Agate CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_AURAOFGLORY); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 3); CnrRecipeSetRecipeXP(sKeyToRecipe, 30, 30); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel3, "Balagarn's Iron Horn", "X1_IT_SPARSCR201", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLTrans", 1); // Ink of Lesser Transmutation CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust002", 1); // Dust of Fire Agate CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_BALAGARNSIRONHORN); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 3); CnrRecipeSetRecipeXP(sKeyToRecipe, 30, 30); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel3, "Barkskin", "X2_IT_SPDVSCR202", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLTrans", 1); // Ink of Lesser Transmutation CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust002", 1); // Dust of Fire Agate CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_BARKSKIN); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 3); CnrRecipeSetRecipeXP(sKeyToRecipe, 30, 30); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel3, "Bless Weapon", "X2_IT_SPDVSCR102", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLTrans", 1); // Ink of Lesser Transmutation CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust002", 1); // Dust of Fire Agate CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_BLESS_WEAPON); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 3); CnrRecipeSetRecipeXP(sKeyToRecipe, 30, 30); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel3, "Blindness / Deafness", "NW_IT_SPARSCR211", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLEnch", 1); // Ink of Lesser Enchantment CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust002", 1); // Dust of Fire Agate CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_BLINDNESS_AND_DEAFNESS); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 3); CnrRecipeSetRecipeXP(sKeyToRecipe, 30, 30); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel3, "Blood Frenzy", "X1_IT_SPDVSCR202", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLTrans", 1); // Ink of Lesser Transmutation CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust002", 1); // Dust of Fire Agate CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_BLOOD_FRENZY); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 3); CnrRecipeSetRecipeXP(sKeyToRecipe, 30, 30); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel3, "Bull's Strength", "NW_IT_SPARSCR212", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLTrans", 1); // Ink of Lesser Transmutation CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust002", 1); // Dust of Fire Agate CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_BULLS_STRENGTH); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 3); CnrRecipeSetRecipeXP(sKeyToRecipe, 30, 30); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel3, "Cure Serious Wounds", "X2_IT_SPDVSCR308", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLConj", 1); // Ink of Lesser Conjuration CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust002", 1); // Dust of Fire Agate CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_CURE_SERIOUS_WOUNDS); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 3); CnrRecipeSetRecipeXP(sKeyToRecipe, 30, 30); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel3, "Deafening Clang", "X2_IT_SPDVSCR101", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLTrans", 1); // Ink of Lesser Transmutation CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust002", 1); // Dust of Fire Agate CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_DEAFENING_CLANG); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 3); CnrRecipeSetRecipeXP(sKeyToRecipe, 30, 30); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel3, "Eagle's Splendor", "nw_it_sparscr219", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLTrans", 1); // Ink of Lesser Transmutation CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust002", 1); // Dust of Fire Agate CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_EAGLE_SPLEDOR); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 3); CnrRecipeSetRecipeXP(sKeyToRecipe, 30, 30); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel3, "Fox's Cunning", "nw_it_sparscr220", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLTrans", 1); // Ink of Lesser Transmutation CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust002", 1); // Dust of Fire Agate CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_FOXS_CUNNING); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 3); CnrRecipeSetRecipeXP(sKeyToRecipe, 30, 30); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel3, "Magic Weapon", "X2_IT_SPARSCR105", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLTrans", 1); // Ink of Lesser Transmutation CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust002", 1); // Dust of Fire Agate CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_MAGIC_WEAPON); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 3); CnrRecipeSetRecipeXP(sKeyToRecipe, 30, 30); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel3, "Sanctuary", "X2_IT_SPDVSCR108", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLAbjur", 1); // Ink of Lesser Abjuration CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust002", 1); // Dust of Fire Agate CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_SANCTUARY); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 3); CnrRecipeSetRecipeXP(sKeyToRecipe, 30, 30); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel3, "Shelgarn's Persistent Blade", "X2_IT_SPARSCR103", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLEvoc", 1); // Ink of Lesser Evocation CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust002", 1); // Dust of Fire Agate CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_SHELGARNS_PERSISTENT_BLADE); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 3); CnrRecipeSetRecipeXP(sKeyToRecipe, 30, 30); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel3, "Shield", "X1_IT_SPARSCR103", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLAbjur", 1); // Ink of Lesser Abjuration CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust002", 1); // Dust of Fire Agate CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_SHIELD); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 3); CnrRecipeSetRecipeXP(sKeyToRecipe, 30, 30); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel3, "Shield of Faith", "X1_IT_SPDVSCR105", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLAbjur", 1); // Ink of Lesser Abjuration CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust002", 1); // Dust of Fire Agate CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_SHIELD_OF_FAITH); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 3); CnrRecipeSetRecipeXP(sKeyToRecipe, 30, 30); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel3, "Sleep", "NW_IT_SPARSCR108", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLEnch", 1); // Ink of Lesser Enchantment CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust002", 1); // Dust of Fire Agate CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_SLEEP); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 3); CnrRecipeSetRecipeXP(sKeyToRecipe, 30, 30); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel3, "True Strike", "X1_IT_SPARSCR104", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLDiv", 1); // Ink of Lesser Divination CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust002", 1); // Dust of Fire Agate CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_TRUE_STRIKE); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 3); CnrRecipeSetRecipeXP(sKeyToRecipe, 30, 30); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
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_Pip_
Cult Member
Posts: 38
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Post by _Pip_ on Mar 27, 2006 20:15:25 GMT -5
"Lesser Scribing Station", part 4 of 5:
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel4, "Cat's Grace", "X2_IT_SPARSCR207", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLTrans", 1); // Ink of Lesser Transmutation CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust014", 1); // Dust of Aventurine CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_CATS_GRACE); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 4); CnrRecipeSetRecipeXP(sKeyToRecipe, 40, 40); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel4, "Cat's Grace", "NW_IT_SPARSCR213", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLTrans", 1); // Ink of Lesser Transmutation CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust014", 1); // Dust of Aventurine CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_CATS_GRACE); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 4); CnrRecipeSetRecipeXP(sKeyToRecipe, 40, 40); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel4, "Clarity", "NW_IT_SPARSCR217", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLNecro", 1); // Ink of Lesser Necromancy CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust014", 1); // Dust of Aventurine CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_CLARITY); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 4); CnrRecipeSetRecipeXP(sKeyToRecipe, 40, 40); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel4, "Cloud of Bewilderment", "X2_IT_SPARSCR206", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLEvoc", 1); // Ink of Lesser Evocation CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust014", 1); // Dust of Aventurine CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_CLOUD_OF_BEWILDERMENT); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 4); CnrRecipeSetRecipeXP(sKeyToRecipe, 40, 40); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel4, "Combust", "X2_IT_SPARSCR201", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLEvoc", 1); // Ink of Lesser Evocation CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust014", 1); // Dust of Aventurine CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_COMBUST); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 4); CnrRecipeSetRecipeXP(sKeyToRecipe, 40, 40); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel4, "Continual Flame", "X1_IT_SPDVSCR301", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLIllus", 1); // Ink of Lesser Illusion CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust014", 1); // Dust of Aventurine CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_CONTINUAL_FLAME); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 4); CnrRecipeSetRecipeXP(sKeyToRecipe, 40, 40); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel4, "Darkness", "NW_IT_SPARSCR206", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLEvoc", 1); // Ink of Lesser Evocation CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust014", 1); // Dust of Aventurine CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_DARKNESS); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 4); CnrRecipeSetRecipeXP(sKeyToRecipe, 40, 40); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel4, "Death Armor", "X2_IT_SPARSCR202", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLNecro", 1); // Ink of Lesser Necromancy CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust014", 1); // Dust of Aventurine CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_DEATH_ARMOR); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 4); CnrRecipeSetRecipeXP(sKeyToRecipe, 40, 40); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel4, "Endurance", "NW_IT_SPARSCR215", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLTrans", 1); // Ink of Lesser Transmutation CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust014", 1); // Dust of Aventurine CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_ENDURANCE); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 4); CnrRecipeSetRecipeXP(sKeyToRecipe, 40, 40); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel4, "Find Traps", "X2_IT_SPARSCR305", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLDiv", 1); // Ink of Lesser Divination CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust014", 1); // Dust of Aventurine CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_FIND_TRAPS); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 4); CnrRecipeSetRecipeXP(sKeyToRecipe, 40, 40); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel4, "Flame Lash", "X1_IT_SPDVSCR205", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLEvoc", 1); // Ink of Lesser Evocation CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust014", 1); // Dust of Aventurine CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_FLAME_LASH); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 4); CnrRecipeSetRecipeXP(sKeyToRecipe, 40, 40); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel4, "Flame Weapon", "X2_IT_SPARSCR205", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLEvoc", 1); // Ink of Lesser Evocation CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust014", 1); // Dust of Aventurine CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_FLAME_WEAPON); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 4); CnrRecipeSetRecipeXP(sKeyToRecipe, 40, 40); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel4, "Gedlee's Electric Loop", "X2_IT_SPARSCR203", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLEvoc", 1); // Ink of Lesser Evocation CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust014", 1); // Dust of Aventurine CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_GEDLEES_ELECTRIC_LOOP); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 4); CnrRecipeSetRecipeXP(sKeyToRecipe, 40, 40); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel4, "Ghostly Visage", "NW_IT_SPARSCR208", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLIllus", 1); // Ink of Lesser Illusion CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust014", 1); // Dust of Aventurine CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_GHOSTLY_VISAGE); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 4); CnrRecipeSetRecipeXP(sKeyToRecipe, 40, 40); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel4, "Ghoul Touch", "NW_IT_SPARSCR209", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLNecro", 1); // Ink of Lesser Necromancy CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust014", 1); // Dust of Aventurine CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_GHOUL_TOUCH); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 4); CnrRecipeSetRecipeXP(sKeyToRecipe, 40, 40); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel4, "Hold Animal", "X2_IT_SPDVSCR204", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLEnch", 1); // Ink of Lesser Enchantment CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust014", 1); // Dust of Aventurine CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_HOLD_ANIMAL); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 4); CnrRecipeSetRecipeXP(sKeyToRecipe, 40, 40); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel4, "Hold Person", "NW_IT_SPARSCR308", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLEnch", 1); // Ink of Lesser Enchantment CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust014", 1); // Dust of Aventurine CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_HOLD_PERSON); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 4); CnrRecipeSetRecipeXP(sKeyToRecipe, 40, 40); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel4, "Owl's Wisdom", "nw_it_sparscr221", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLTrans", 1); // Ink of Lesser Transmutation CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust014", 1); // Dust of Aventurine CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_OWLS_WISDOM); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 4); CnrRecipeSetRecipeXP(sKeyToRecipe, 40, 40); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
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_Pip_
Cult Member
Posts: 38
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Post by _Pip_ on Mar 27, 2006 20:17:27 GMT -5
"Lesser Scribing Station", part 5 of 5:
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel5, "Bestow Curse", "NW_IT_SPARSCR414", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLTrans", 1); // Ink of Lesser Transmutation CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust004", 1); // Dust of Phenalope CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_BESTOW_CURSE); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 5); CnrRecipeSetRecipeXP(sKeyToRecipe, 50, 50); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel5, "Identify", "NW_IT_SPARSCR106", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLDiv", 1); // Ink of Lesser Divination CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust004", 1); // Dust of Phenalope CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_IDENTIFY); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 5); CnrRecipeSetRecipeXP(sKeyToRecipe, 50, 50); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel5, "Inflict Moderate Wounds", "X1_IT_SPDVSCR201", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLNecro", 1); // Ink of Lesser Necromancy CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust004", 1); // Dust of Phenalope CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_INFLICT_MODERATE_WOUNDS); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 5); CnrRecipeSetRecipeXP(sKeyToRecipe, 50, 50); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel5, "Invisibility", "NW_IT_SPARSCR207", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLIllus", 1); // Ink of Lesser Illusion CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust004", 1); // Dust of Phenalope CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_INVISIBILITY); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 5); CnrRecipeSetRecipeXP(sKeyToRecipe, 50, 50); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel5, "Knock", "NW_IT_SPARSCR216", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLTrans", 1); // Ink of Lesser Transmutation CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust004", 1); // Dust of Phenalope CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_KNOCK); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 5); CnrRecipeSetRecipeXP(sKeyToRecipe, 50, 50); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel5, "Lesser Dispel", "NW_IT_SPARSCR218", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLAbjur", 1); // Ink of Lesser Abjuration CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust004", 1); // Dust of Phenalope CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_LESSER_DISPEL); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 5); CnrRecipeSetRecipeXP(sKeyToRecipe, 50, 50); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel5, "Lesser Restoration", "NW_IT_SPDVSCR201", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLConj", 1); // Ink of Lesser Conjuration CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust004", 1); // Dust of Phenalope CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_LESSER_RESTORATION); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 5); CnrRecipeSetRecipeXP(sKeyToRecipe, 50, 50); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel5, "Melf's Acid Arrow", "NW_IT_SPARSCR202", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLConj", 1); // Ink of Lesser Conjuration CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust004", 1); // Dust of Phenalope CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_MELFS_ACID_ARROW); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 5); CnrRecipeSetRecipeXP(sKeyToRecipe, 50, 50); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel5, "One with the Land", "X1_IT_SPDVSCR203", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLTrans", 1); // Ink of Lesser Transmutation CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust004", 1); // Dust of Phenalope CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_ONE_WITH_THE_LAND); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 5); CnrRecipeSetRecipeXP(sKeyToRecipe, 50, 50); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel5, "Remove Paralysis", "X2_IT_SPDVSCR205", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLConj", 1); // Ink of Lesser Conjuration CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust004", 1); // Dust of Phenalope CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_REMOVE_PARALYSIS); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 5); CnrRecipeSetRecipeXP(sKeyToRecipe, 50, 50); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel5, "Resist Elements", "NW_IT_SPARSCR201", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLAbjur", 1); // Ink of Lesser Abjuration CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust004", 1); // Dust of Phenalope CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_RESIST_ELEMENTS); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 5); CnrRecipeSetRecipeXP(sKeyToRecipe, 50, 50); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel5, "See Invisibility", "NW_IT_SPARSCR205", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLDiv", 1); // Ink of Lesser Divination CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust004", 1); // Dust of Phenalope CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_SEE_INVISIBILITY); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 5); CnrRecipeSetRecipeXP(sKeyToRecipe, 50, 50); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel5, "Silence", "NW_IT_SPDVSCR203", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLIllus", 1); // Ink of Lesser Illusion CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust004", 1); // Dust of Phenalope CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_SILENCE); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 5); CnrRecipeSetRecipeXP(sKeyToRecipe, 50, 50); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel5, "Sound Burst", "NW_IT_SPDVSCR204", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLEvoc", 1); // Ink of Lesser Evocation CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust004", 1); // Dust of Phenalope CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_SOUND_BURST); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 5); CnrRecipeSetRecipeXP(sKeyToRecipe, 50, 50); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel5, "Stone Bones", "X2_IT_SPARSCR204", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLTrans", 1); // Ink of Lesser Transmutation CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust004", 1); // Dust of Phenalope CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_STONE_BONES); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 5); CnrRecipeSetRecipeXP(sKeyToRecipe, 50, 50); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel5, "Summon Creature II", "NW_IT_SPARSCR203", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLConj", 1); // Ink of Lesser Conjuration CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust004", 1); // Dust of Phenalope CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_SUMMON_CREATURE_II); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 5); CnrRecipeSetRecipeXP(sKeyToRecipe, 50, 50); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel5, "Tasha's Hideous Laughter", "X1_IT_SPARSCR202", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLEnch", 1); // Ink of Lesser Enchantment CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust004", 1); // Dust of Phenalope CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_TASHAS_HIDEOUS_LAUGHTER); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 5); CnrRecipeSetRecipeXP(sKeyToRecipe, 50, 50); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel5, "Ultravision", "NW_IT_SPARSCR214", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLTrans", 1); // Ink of Lesser Transmutation CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust004", 1); // Dust of Phenalope // Must be defined in calling script or #include (const int SPELL_ULTRAVISION = 365) // as it is not in nwscript.nss OR use "365" directly from spells.2da CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, 365); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 5); CnrRecipeSetRecipeXP(sKeyToRecipe, 50, 50); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel5, "Web", "NW_IT_SPARSCR204", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkLConj", 1); // Ink of Lesser Conjuration CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust004", 1); // Dust of Phenalope CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_WEB); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 5); CnrRecipeSetRecipeXP(sKeyToRecipe, 50, 50); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0); }
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_Pip_
Cult Member
Posts: 38
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Post by _Pip_ on Mar 27, 2006 20:19:59 GMT -5
"Average Scribing Station", part 1 of 5
///////////////////////////////////////////////////////// // // Craftable Natural Resources (CNR) by Festyx // // Name: cnrScribeAverage // // Desc: Recipe initialization. // // Author: Gary Corcoran 19May03 // Last Modified: Jan 2006 to include SoU and HoU spells // but not Epic Spells ///////////////////////////////////////////////////////// #include "cnr_recipe_utils"
void main() { string sKeyToRecipe;
PrintString("cnrScribeAverage init");
///////////////////////////////////////////////////////// // Default CNR recipes made in cnrScribeAverage ///////////////////////////////////////////////////////// string sMenuScrollsLevel6 = CnrRecipeAddSubMenu("cnrScribeAverage", "Level 6 Scrolls"); string sMenuScrollsLevel7 = CnrRecipeAddSubMenu("cnrScribeAverage", "Level 7 Scrolls"); string sMenuScrollsLevel8 = CnrRecipeAddSubMenu("cnrScribeAverage", "Level 8 Scrolls"); string sMenuScrollsLevel9 = CnrRecipeAddSubMenu("cnrScribeAverage", "Level 9 Scrolls"); string sMenuScrollsLevel10 = CnrRecipeAddSubMenu("cnrScribeAverage", "Level 10 Scrolls");
CnrRecipeSetDevicePreCraftingScript("cnrScribeAverage", "cnr_scribe_anim"); //CnrRecipeSetDeviceInventoryTool("cnrScribeAverage", ""); CnrRecipeSetDeviceTradeskillType("cnrScribeAverage", CNR_TRADESKILL_SCRIBING);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel6, "Animate Dead", "NW_IT_SPARSCR509", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkNecro", 1); // Ink of Necromancy CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust003", 1); // Dust of Amethyst CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_ANIMATE_DEAD); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 6); CnrRecipeSetRecipeXP(sKeyToRecipe, 60, 60); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel6, "Blade Thirst", "X2_IT_SPDVSCR303", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkTrans", 1); // Ink of Transmutation CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust003", 1); // Dust of Amethyst CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_BLADE_THIRST); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 6); CnrRecipeSetRecipeXP(sKeyToRecipe, 60, 60); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel6, "Call Lightning", "X2_IT_SPDVSCR307", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkEvoc", 1); // Ink of Evocation CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust003", 1); // Dust of Amethyst CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_CALL_LIGHTNING); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 6); CnrRecipeSetRecipeXP(sKeyToRecipe, 60, 60); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel6, "Charm Monster", "NW_IT_SPARSCR405", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkEnch", 1); // Ink of Enchantment CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust003", 1); // Dust of Amethyst CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_CHARM_MONSTER); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 6); CnrRecipeSetRecipeXP(sKeyToRecipe, 60, 60); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel6, "Clairaudience & Clairvoyance", "NW_IT_SPARSCR307", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkDiv", 1); // Ink of Divination CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust003", 1); // Dust of Amethyst CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_CLAIRAUDIENCE_AND_CLAIRVOYANCE); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 6); CnrRecipeSetRecipeXP(sKeyToRecipe, 60, 60); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel6, "Confusion", "NW_IT_SPARSCR406", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkEnch", 1); // Ink of Enchantment CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust003", 1); // Dust of Amethyst CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_CONFUSION); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 6); CnrRecipeSetRecipeXP(sKeyToRecipe, 60, 60); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel6, "Contagion", "NW_IT_SPARSCR411", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkNecro", 1); // Ink of Necromancy CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust003", 1); // Dust of Amethyst CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_CONTAGION); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 6); CnrRecipeSetRecipeXP(sKeyToRecipe, 60, 60); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel6, "Cure Critical Wounds", "X2_IT_SPDVSCR402", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkConj", 1); // Ink of Conjuration CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust003", 1); // Dust of Amethyst CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_CURE_CRITICAL_WOUNDS); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 6); CnrRecipeSetRecipeXP(sKeyToRecipe, 60, 60); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel6, "Darkfire", "X2_IT_SPDVSCR305", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkEvoc", 1); // Ink of Evocation CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust003", 1); // Dust of Amethyst CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_DARKFIRE); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 6); CnrRecipeSetRecipeXP(sKeyToRecipe, 60, 60); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel6, "Dispel Magic", "NW_IT_SPARSCR301", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkAbjur", 1); // Ink of Abjuration CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust003", 1); // Dust of Amethyst CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_DISPEL_MAGIC); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 6); CnrRecipeSetRecipeXP(sKeyToRecipe, 60, 60); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel6, "Displacement", "X1_IT_SPARSCR301", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkIllus", 1); // Ink of Illusion CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust003", 1); // Dust of Amethyst CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_DISPLACEMENT); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 6); CnrRecipeSetRecipeXP(sKeyToRecipe, 60, 60); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel6, "Dominate Animal", "X2_IT_SPDVSCR309", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkEnch", 1); // Ink of Enchantment CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust003", 1); // Dust of Amethyst CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_DOMINATE_ANIMAL); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 6); CnrRecipeSetRecipeXP(sKeyToRecipe, 60, 60); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel6, "Fear", "NW_IT_SPARSCR413", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkNecro", 1); // Ink of Necromancy CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust003", 1); // Dust of Amethyst CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_FEAR); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 6); CnrRecipeSetRecipeXP(sKeyToRecipe, 60, 60); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel6, "Fireball", "NW_IT_SPARSCR309", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkEvoc", 1); // Ink of Evocation CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust003", 1); // Dust of Amethyst CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_FIREBALL); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 6); CnrRecipeSetRecipeXP(sKeyToRecipe, 60, 60); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel6, "Flame Arrow", "NW_IT_SPARSCR304", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkConj", 1); // Ink of Conjuration CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust003", 1); // Dust of Amethyst CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_FLAME_ARROW); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 6); CnrRecipeSetRecipeXP(sKeyToRecipe, 60, 60); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel6, "Protection from Elements", "NW_IT_SPARSCR303", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkAbjur", 1); // Ink of Abjuration CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust003", 1); // Dust of Amethyst CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_PROTECTION_FROM_ELEMENTS); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 6); CnrRecipeSetRecipeXP(sKeyToRecipe, 60, 60); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel6, "Remove Disease", "NW_IT_SPDVSCR302", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkConj", 1); // Ink of Conjuration CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust003", 1); // Dust of Amethyst CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_REMOVE_DISEASE); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 6); CnrRecipeSetRecipeXP(sKeyToRecipe, 60, 60); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel6, "Vampiric Touch", "NW_IT_SPARSCR311", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkNecro", 1); // Ink of Necromancy CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust003", 1); // Dust of Amethyst CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_VAMPIRIC_TOUCH); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 6); CnrRecipeSetRecipeXP(sKeyToRecipe, 60, 60); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
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_Pip_
Cult Member
Posts: 38
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Post by _Pip_ on Mar 27, 2006 20:21:22 GMT -5
"Average Scribing Station", part 2 of 5:
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel7, "Glyph of Warding", "X2_IT_SPDVSCR306", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkAbjur", 1); // Ink of Abjuration CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust015", 1); // Dust of Feldspar CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_GLYPH_OF_WARDING); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 7); CnrRecipeSetRecipeXP(sKeyToRecipe, 70, 70); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel7, "Greater Magic Fang", "X1_IT_SPDVSCR303", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkTrans", 1); // Ink of Transmutation CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust015", 1); // Dust of Feldspar CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_GREATER_MAGIC_FANG); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 7); CnrRecipeSetRecipeXP(sKeyToRecipe, 70, 70); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel7, "Greater Magic Weapon", "X2_IT_SPARSCR304", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkTrans", 1); // Ink of Transmutation CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust015", 1); // Dust of Feldspar CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_GREATER_MAGIC_WEAPON); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 7); CnrRecipeSetRecipeXP(sKeyToRecipe, 70, 70); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel7, "Haste", "NW_IT_SPARSCR312", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkTrans", 1); // Ink of Transmutation CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust015", 1); // Dust of Feldspar CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_HASTE); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 7); CnrRecipeSetRecipeXP(sKeyToRecipe, 70, 70); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel7, "Healing Sting", "X2_IT_SPDVSCR302", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkNecro", 1); // Ink of Necromancy CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust015", 1); // Dust of Feldspar CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_HEALING_STING); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 7); CnrRecipeSetRecipeXP(sKeyToRecipe, 70, 70); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel7, "Infestation of Maggots", "X2_IT_SPDVSCR301", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkNecro", 1); // Ink of Necromancy CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust015", 1); // Dust of Feldspar CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_INFESTATION_OF_MAGGOTS); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 7); CnrRecipeSetRecipeXP(sKeyToRecipe, 70, 70); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel7, "Inflict Serious Wounds", "X1_IT_SPDVSCR302", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkNecro", 1); // Ink of Necromancy CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust015", 1); // Dust of Feldspar CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_INFLICT_SERIOUS_WOUNDS); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 7); CnrRecipeSetRecipeXP(sKeyToRecipe, 70, 70); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel7, "Invisibility Purge", "X2_IT_SPDVSCR310", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkEvoc", 1); // Ink of Evocation CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust015", 1); // Dust of Feldspar CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_INVISIBILITY_PURGE); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 7); CnrRecipeSetRecipeXP(sKeyToRecipe, 70, 70); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel7, "Invisibility Sphere", "NW_IT_SPARSCR314", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkIllus", 1); // Ink of Illusion CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust015", 1); // Dust of Feldspar CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_INVISIBILITY_SPHERE); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 7); CnrRecipeSetRecipeXP(sKeyToRecipe, 70, 70); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel7, "Keen Edge", "X2_IT_SPARSCR303", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkTrans", 1); // Ink of Transmutation CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust015", 1); // Dust of Feldspar CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_KEEN_EDGE); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 7); CnrRecipeSetRecipeXP(sKeyToRecipe, 70, 70); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel7, "Legend Lore", "X2_IT_SPARSCR602", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkDiv", 1); // Ink of Divination CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust015", 1); // Dust of Feldspar CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_LEGEND_LORE); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 7); CnrRecipeSetRecipeXP(sKeyToRecipe, 70, 70); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel7, "Lightning Bolt", "NW_IT_SPARSCR310", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkEvoc", 1); // Ink of Evocation CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust015", 1); // Dust of Feldspar CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_LIGHTNING_BOLT); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 7); CnrRecipeSetRecipeXP(sKeyToRecipe, 70, 70); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel7, "Magic Circle against Alignment", "X2_IT_SPARSCRMC", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkAbjur", 1); // Ink of Abjuration CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust015", 1); // Dust of Feldspar // Must be defined in calling script or #include (const int SPELL_MAGIC_CIRCLE_AGAINST_ALIGNMENT = 322) // as it is not in nwscript.nss OR use "322" directly from spells.2da CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, 322); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 7); CnrRecipeSetRecipeXP(sKeyToRecipe, 70, 70); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel7, "Magic Vestment", "X2_IT_SPDVSCR304", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkTrans", 1); // Ink of Transmutation CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust015", 1); // Dust of Feldspar CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_MAGIC_VESTMENT); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 7); CnrRecipeSetRecipeXP(sKeyToRecipe, 70, 70); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel7, "Mestil's Acid Breath", "X2_IT_SPARSCR301", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkConj", 1); // Ink of Conjuration CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust015", 1); // Dust of Feldspar CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_MESTILS_ACID_BREATH); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 7); CnrRecipeSetRecipeXP(sKeyToRecipe, 70, 70); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel7, "Negative Energy Protection", "X2_IT_SPDVSCR311", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkAbjur", 1); // Ink of Abjuration CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust015", 1); // Dust of Feldspar CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_NEGATIVE_ENERGY_PROTECTION); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 7); CnrRecipeSetRecipeXP(sKeyToRecipe, 70, 70); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel7, "Neutralize Poison", "NW_IT_SPDVSCR402", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkConj", 1); // Ink of Conjuration CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust015", 1); // Dust of Feldspar CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_NEUTRALIZE_POISON); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 7); CnrRecipeSetRecipeXP(sKeyToRecipe, 70, 70); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel7, "Poison", "X2_IT_SPDVSCR407", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkNecro", 1); // Ink of Necromancy CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust015", 1); // Dust of Feldspar CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_POISON); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 7); CnrRecipeSetRecipeXP(sKeyToRecipe, 70, 70); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
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_Pip_
Cult Member
Posts: 38
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Post by _Pip_ on Mar 27, 2006 20:22:40 GMT -5
"Average Scribing Station", part 3 of 5:
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel8, "Ball Lightning", "X2_IT_SPARSCR501", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkEvoc", 1); // Ink of Evocation CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust011", 1); // Dust of Garnet CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_BALL_LIGHTNING); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 8); CnrRecipeSetRecipeXP(sKeyToRecipe, 80, 80); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel8, "Battletide", "X2_IT_SPDVSCR501", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkTrans", 1); // Ink of Transmutation CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust011", 1); // Dust of Garnet CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_BATTLETIDE); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 8); CnrRecipeSetRecipeXP(sKeyToRecipe, 80, 80); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel8, "Death Ward", "X2_IT_SPDVSCR403", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkNecro", 1); // Ink of Necromancy CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust011", 1); // Dust of Garnet CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_DEATH_WARD); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 8); CnrRecipeSetRecipeXP(sKeyToRecipe, 80, 80); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel8, "Holy Sword", "X2_IT_SPDVSCR401", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkEvoc", 1); // Ink of Evocation CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust011", 1); // Dust of Garnet CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_HOLY_SWORD); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 8); CnrRecipeSetRecipeXP(sKeyToRecipe, 80, 80); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel8, "Mestil's Acid Sheath", "X2_IT_SPARSCR502", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkConj", 1); // Ink of Conjuration CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust011", 1); // Dust of Garnet CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_MESTILS_ACID_SHEATH); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 8); CnrRecipeSetRecipeXP(sKeyToRecipe, 80, 80); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel8, "Monstrous Regeneration", "X2_IT_SPDVSCR502", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkConj", 1); // Ink of Conjuration CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust011", 1); // Dust of Garnet CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_MONSTROUS_REGENERATION); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 8); CnrRecipeSetRecipeXP(sKeyToRecipe, 80, 80); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel8, "Negative Energy Burst", "nw_it_sparscr315", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkNecro", 1); // Ink of Necromancy CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust011", 1); // Dust of Garnet CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_NEGATIVE_ENERGY_BURST); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 8); CnrRecipeSetRecipeXP(sKeyToRecipe, 80, 80); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel8, "Prayer", "X2_IT_SPDVSCR312", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkConj", 1); // Ink of Conjuration CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust011", 1); // Dust of Garnet CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_PRAYER); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 8); CnrRecipeSetRecipeXP(sKeyToRecipe, 80, 80); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel8, "Quillfire", "X1_IT_SPDVSCR305", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkTrans", 1); // Ink of Transmutation CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust011", 1); // Dust of Garnet CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_QUILLFIRE); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 8); CnrRecipeSetRecipeXP(sKeyToRecipe, 80, 80); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel8, "Remove Blindness / Deafness", "NW_IT_SPDVSCR301", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkDiv", 1); // Ink of Divination CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust011", 1); // Dust of Garnet CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_REMOVE_BLINDNESS_AND_DEAFNESS); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 8); CnrRecipeSetRecipeXP(sKeyToRecipe, 80, 80); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel8, "Scintillating Sphere", "X2_IT_SPARSCR302", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkEvoc", 1); // Ink of Evocation CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust011", 1); // Dust of Garnet CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_SCINTILLATING_SPHERE); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 8); CnrRecipeSetRecipeXP(sKeyToRecipe, 80, 80); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel8, "Searing Light", "X2_IT_SPDVSCR313", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkEvoc", 1); // Ink of Evocation CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust011", 1); // Dust of Garnet CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_SEARING_LIGHT); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 8); CnrRecipeSetRecipeXP(sKeyToRecipe, 80, 80); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel8, "Slow", "NW_IT_SPARSCR313", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkTrans", 1); // Ink of Transmutation CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust011", 1); // Dust of Garnet CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_SLOW); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 8); CnrRecipeSetRecipeXP(sKeyToRecipe, 80, 80); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel8, "Spike Growth", "X1_IT_SPDVSCR304", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkTrans", 1); // Ink of Transmutation CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust011", 1); // Dust of Garnet CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_SPIKE_GROWTH); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 8); CnrRecipeSetRecipeXP(sKeyToRecipe, 80, 80); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel8, "Stinking Cloud", "NW_IT_SPARSCR305", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkConj", 1); // Ink of Conjuration CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust011", 1); // Dust of Garnet CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_STINKING_CLOUD); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 8); CnrRecipeSetRecipeXP(sKeyToRecipe, 80, 80); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel8, "Summon Creature III", "NW_IT_SPARSCR306", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkConj", 1); // Ink of Conjuration CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust011", 1); // Dust of Garnet CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_SUMMON_CREATURE_III); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 8); CnrRecipeSetRecipeXP(sKeyToRecipe, 80, 80); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel8, "Vine Mine", "X2_IT_SPDVSCR503", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkConj", 1); // Ink of Conjuration CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust011", 1); // Dust of Garnet CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_VINE_MINE); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 8); CnrRecipeSetRecipeXP(sKeyToRecipe, 80, 80); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel8, "Wounding Whispers", "X1_IT_SPARSCR302", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkAbjur", 1); // Ink of Abjuration CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust011", 1); // Dust of Garnet CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_WOUNDING_WHISPERS); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 8); CnrRecipeSetRecipeXP(sKeyToRecipe, 80, 80); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
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_Pip_
Cult Member
Posts: 38
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Post by _Pip_ on Mar 27, 2006 20:24:01 GMT -5
"Average Scribing Station", part 4 of 5:
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel9, "Dismissal", "NW_IT_SPARSCR501", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkAbjur", 1); // Ink of Abjuration CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust013", 1); // Dust of Alexandrite CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_DISMISSAL); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 9); CnrRecipeSetRecipeXP(sKeyToRecipe, 90, 90); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel9, "Divine Power", "X2_IT_SPDVSCR404", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkEvoc", 1); // Ink of Evocation CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust013", 1); // Dust of Alexandrite CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_DIVINE_POWER); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 9); CnrRecipeSetRecipeXP(sKeyToRecipe, 90, 90); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel9, "Dominate Person", "NW_IT_SPARSCR503", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkEnch", 1); // Ink of Enchantment CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust013", 1); // Dust of Alexandrite CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_DOMINATE_PERSON); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 9); CnrRecipeSetRecipeXP(sKeyToRecipe, 90, 90); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel9, "Elemental Shield", "NW_IT_SPARSCR416", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkEvoc", 1); // Ink of Evocation CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust013", 1); // Dust of Alexandrite CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_ELEMENTAL_SHIELD); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 9); CnrRecipeSetRecipeXP(sKeyToRecipe, 90, 90); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel9, "Enervation", "NW_IT_SPARSCR412", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkNecro", 1); // Ink of Necromancy CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust013", 1); // Dust of Alexandrite CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_ENERVATION); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 9); CnrRecipeSetRecipeXP(sKeyToRecipe, 90, 90); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel9, "Evard's Black Tentacles", "NW_IT_SPARSCR418", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkConj", 1); // Ink of Conjuration CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust013", 1); // Dust of Alexandrite CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_EVARDS_BLACK_TENTACLES); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 9); CnrRecipeSetRecipeXP(sKeyToRecipe, 90, 90); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel9, "Flame Strike", "X1_IT_SPDVSCR403", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkEvoc", 1); // Ink of Evocation CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust013", 1); // Dust of Alexandrite CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_FLAME_STRIKE); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 9); CnrRecipeSetRecipeXP(sKeyToRecipe, 90, 90); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel9, "Freedom of Movement", "X2_IT_SPDVSCR405", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkAbjur", 1); // Ink of Abjuration CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust013", 1); // Dust of Alexandrite CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_FREEDOM_OF_MOVEMENT); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 9); CnrRecipeSetRecipeXP(sKeyToRecipe, 90, 90); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel9, "Hammer of the Gods", "X2_IT_SPDVSCR406", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkEvoc", 1); // Ink of Evocation CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust013", 1); // Dust of Alexandrite CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_HAMMER_OF_THE_GODS); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 9); CnrRecipeSetRecipeXP(sKeyToRecipe, 90, 90); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel9, "Improved Invisibility", "NW_IT_SPARSCR408", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkIllus", 1); // Ink of Illusion CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust013", 1); // Dust of Alexandrite CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_IMPROVED_INVISIBILITY); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 9); CnrRecipeSetRecipeXP(sKeyToRecipe, 90, 90); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel9, "Inflict Critical Wounds", "X1_IT_SPDVSCR401", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkNecro", 1); // Ink of Necromancy CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust013", 1); // Dust of Alexandrite CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_INFLICT_CRITICAL_WOUNDS); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 9); CnrRecipeSetRecipeXP(sKeyToRecipe, 90, 90); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel9, "Isaac's Lesser Missile Storm", "X1_IT_SPARSCR401", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkEvoc", 1); // Ink of Evocation CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust013", 1); // Dust of Alexandrite CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_ISAACS_LESSER_MISSILE_STORM); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 9); CnrRecipeSetRecipeXP(sKeyToRecipe, 90, 90); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel9, "Lesser Spell Breach", "NW_IT_SPARSCR417", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkAbjur", 1); // Ink of Abjuration CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust013", 1); // Dust of Alexandrite CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_LESSER_SPELL_BREACH); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 9); CnrRecipeSetRecipeXP(sKeyToRecipe, 90, 90); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel9, "Mass Camouflage", "X1_IT_SPDVSCR402", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkTrans", 1); // Ink of Transmutation CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust013", 1); // Dust of Alexandrite CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_MASS_CAMOFLAGE); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 9); CnrRecipeSetRecipeXP(sKeyToRecipe, 90, 90); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel9, "Minor Globe of Invulnerability", "NW_IT_SPARSCR401", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkAbjur", 1); // Ink of Abjuration CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust013", 1); // Dust of Alexandrite CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_MINOR_GLOBE_OF_INVULNERABILITY); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 9); CnrRecipeSetRecipeXP(sKeyToRecipe, 90, 90); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel9, "Phantasmal Killer", "NW_IT_SPARSCR409", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkIllus", 1); // Ink of Illusion CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust013", 1); // Dust of Alexandrite CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_PHANTASMAL_KILLER); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 9); CnrRecipeSetRecipeXP(sKeyToRecipe, 90, 90); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel9, "Polymorph Self", "NW_IT_SPARSCR415", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkTrans", 1); // Ink of Transmutation CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust013", 1); // Dust of Alexandrite CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_POLYMORPH_SELF); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 9); CnrRecipeSetRecipeXP(sKeyToRecipe, 90, 90); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel9, "Restoration", "NW_IT_SPDVSCR401", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkConj", 1); // Ink of Conjuration CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust013", 1); // Dust of Alexandrite CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_RESTORATION); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 9); CnrRecipeSetRecipeXP(sKeyToRecipe, 90, 90); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel9, "Shadow Conjuration", "NW_IT_SPARSCR410", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkIllus", 1); // Ink of Illusion CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust013", 1); // Dust of Alexandrite // Must be defined in calling script or #include (const int SPELL_SHADOW_CONJURATION = 159) // as it is not in nwscript.nss OR use "159" directly from spells.2da CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, 159); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 9); CnrRecipeSetRecipeXP(sKeyToRecipe, 90, 90); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
sKeyToRecipe = CnrRecipeCreateRecipe(sMenuScrollsLevel9, "Summon Creature IV", "NW_IT_SPARSCR404", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); // Bland Scroll CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); // Empty Glass Vial CnrRecipeAddComponent(sKeyToRecipe, "cnrInkConj", 1); // Ink of Conjuration CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust013", 1); // Dust of Alexandrite CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_SUMMON_CREATURE_IV); // Spellcheck CnrRecipeSetRecipeLevel(sKeyToRecipe, 9); CnrRecipeSetRecipeXP(sKeyToRecipe, 90, 90); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0);
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