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Post by Badwater on May 20, 2011 14:30:59 GMT -5
I've decided how transportation will be setup on T2. For a price, players will be able to take a carriage or boat to the next nearby destination (settlement, city, outpost, fort, etc.). I tried to solicit a way to include that all in one script but it's not what I'm after so I'll do it differently that gets me what I want. Later on, after T2 has been up a bit, I'll include airships. My thinking with airships is that you can travel to any place that services airships. They'll cost more than ground travel and will have level restrictions as well, meaning your level 4 will be hoofing it no matter what.
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Post by Badwater on Jun 4, 2011 3:18:13 GMT -5
I'm still soliciting some advice on setting up the cleanest transportation system possible - something where I'm not using individual conversations and scripts. I'm getting some help from scripters on the Bioware boards; I haven't quite given up on the idea of one conversation for every NPC that does travel of any sort. I'd like a nice transportation system that uses as few resources as possible, and if I can put together what I have in mind I'd make it available on the NWN vault.
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