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Post by Badwater on Jun 5, 2011 19:21:40 GMT -5
This is still not working. I've tried implementing a couple of things Lanthar has suggested, but we're still working on it.
If you're getting shouts while resting, just ignore them. I have those in the module temporarily so that we can debug the script.
I will update progress here as things change.
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Post by Badwater on Jun 6, 2011 10:18:43 GMT -5
I made another change and resting still isn't working properly when using the PAW. I'm also aware that regular rest is not working properly, either.
For now you'll still see some shouts, because we're using shouts as a means to determine what part(s) of the resting script isn't firing.
We're trying to get this fixed as soon as we can. There won't be any changes attempted again before this evening.
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Post by Badwater on Jun 10, 2011 0:50:32 GMT -5
I have resting where it's working again if the PAW is not used. Now I'm trying to integrate that resting script with the CRP resting script.
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Post by Badwater on Jun 10, 2011 13:18:25 GMT -5
Testing is still going on, and Lanthar is trying to nail down the resting issue.
You'll still see some shouts when you rest. The shouts are a bit different because we're still trying to determine which parts of the scripts are firing. Please ignore the shouts. We're working on it and I'm hopeful that progress is being made.
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HC Sayuri
Monk
"Under one Holy Sigil we are joined, for the Honor of the Crown, and the Crusade of Good!"
Posts: 256
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Post by HC Sayuri on Jun 10, 2011 17:28:27 GMT -5
Shouting while I am trying to rest...how rude!
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Post by Badwater on Jun 10, 2011 20:57:11 GMT -5
Shouting while I am trying to rest...how rude! lol WAKE UP!!!
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HC Sayuri
Monk
"Under one Holy Sigil we are joined, for the Honor of the Crown, and the Crusade of Good!"
Posts: 256
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Post by HC Sayuri on Jun 11, 2011 0:33:45 GMT -5
Ow! Meanie!
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Post by Vlotka on Jun 11, 2011 18:40:50 GMT -5
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Post by Badwater on Jun 19, 2011 10:48:42 GMT -5
We still have the bug in both T1 & T2...awaiting word from Lanthar on what to do next. In the meantime, I've been doing a lot of fun work on T2, and you're going to like it!!
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HC Sayuri
Monk
"Under one Holy Sigil we are joined, for the Honor of the Crown, and the Crusade of Good!"
Posts: 256
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Post by HC Sayuri on Jun 20, 2011 1:08:57 GMT -5
Is T1 down because of the work happening on T2? Its been two days now :-(
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Post by slidermike on Jun 20, 2011 8:15:41 GMT -5
T1 is back up now. I think it was just hung up.
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Post by Badwater on Jul 12, 2011 1:30:21 GMT -5
Thank you to Lanthar for looking at the resting bug yesterday! I can know what's going on, but Lanthar will always be better at scripting than I will be. He's a busy man and his help is very much appreciated. It is now fixed and we're all go. I am now removing the shouts and will update T1 and T2.
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Post by Badwater on Jul 12, 2011 3:06:13 GMT -5
What you're going to find is that if you use the PAW, then resets of teleports, invisibility, etc. will happen. They will not happen now if you use the resting button on your screen. That's fine by me - I know many don't like the PAW, but it brings back resting restrictions that used to exist on Talus and allows for more versatility for the builder. I intend to make all T1 areas CRP compatible now. CRP resting works perfectly. That's all you can use on T2 and soon enough that will be the case with T1 as well. The fact of the matter is that for many types of traps and for all secret doors, you'll have to use the PAW anyway. May as well get used to using it, because you'll need to in order to survive or get loot in T2. (T1 also, just not quite there yet ).
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HC Sayuri
Monk
"Under one Holy Sigil we are joined, for the Honor of the Crown, and the Crusade of Good!"
Posts: 256
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Post by HC Sayuri on Sept 18, 2011 14:39:13 GMT -5
As of this afternoon while I was playing T1, resetting of teleports per day is not happening with either the PAW or normal rest.
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Post by Badwater on Sept 18, 2011 16:39:24 GMT -5
As of this afternoon while I was playing T1, resetting of teleports per day is not happening with either the PAW or normal rest. Well, that's beyond disappointing because it was fixed and I don't know what changed. I guess I get to table other stuff to figure this out.
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