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Post by Badwater on May 1, 2009 2:25:41 GMT -5
These areas are stale and need help. In the interest of improving some of the areas around Peridotia Port, I would like to propose the following changes for your discussion and comments:
Alvar Road Caves - These are the areas that involve the first part of Selina's quests. I like the quest and would leave it alone. I like the kobolds that are down there. I do not like the 3 levels of the Lost Dungeon and I propose deleting them and having an area of lower level cave(s) instead, and having a boss fight for Selina's wand.
Tunnel to 1050 - Delete this area. Even though I've done many DM quests here, I'd like to remove the undead element here and in the challenges.
Alvar Swamps - I'd like to do a makeover of this area and improve the swamp encounters, plus have a more involved lizardfold encampment. I would delete the Haunted Wetlands & Crypt and the Ancient Battle Site.
Road To Alvar - Expand with a DM only portion of this area.
Your comments and suggestions, please.
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Post by slidermike on May 1, 2009 7:39:31 GMT -5
First let me say thank you BW for your continuing efforts.!
Next, my opinion on those area ideas. Alvar Road Caves Great idea, hated that long haul. 1 area of caves is great. The boss idea is wonderful too. Could I offer a bullywug or a hobgoblin or even a cave troll as the boss? Keep in mind the script for slaying the cavetroll requires fire to end his life! Thats how all trolls should be, acid or fire to kill.
Tunnel to 1050 Bye bye tunnel it was weak anyway. I agree on the undead but just as a counter point the total loss of undead in all challenge areas will mitigate to a great extent the value of a cleric in them.
Alvar Swamps Yay ! i love all those ideas BW.
Road To Alvar *shrugs* no idea about such things and as such have no opinion
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Post by Badwater on May 26, 2009 15:08:29 GMT -5
The update of the Alvar road caves and the areas between Peri and Alvar will be happening next. I will make much of this ideally suited for low level characters (under level 10 or so).
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Post by Badwater on May 31, 2009 18:47:17 GMT -5
I did a partial update today to take a look at an area that I'm putting together. I'll be making some modifications tonight and placing encounters.
There will be a DM only area in one of the Alvar Swamps areas, much like the Road to Alvar.
Expect new encounters to consist of Lizardfolk, Trogledytes, Leeches, and water/flying snakes. The areas and caves will be geared to level 1-10.
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