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Post by Badwater on Nov 13, 2009 12:31:19 GMT -5
At some point I'm going to be redoing all the Anderheim areas.
With Athabasca being snow and ice, and more of the Kitharmin areas being snow and ice, having Anderheim also be snow and ice means a lot of snow and ice. It doesn't necessarily have to be that way and I was just thinking that there's really no reason to have Anderheim also be snowy.
I'm soliciting suggestions on what to be thinking about in terms of redoing Anderheim. Remember that there is a backstory for everything, so if you want things the same or changed, then why? What would be going on there that is not the case anywhere else in Talus?
- Keep it snowy?
- Make the Anderheim areas temperate?
- Make Anderheim a vast desert, with enclaves and a snowy peak or two?
- Make it a lush rainforest (large, like the Amazon)?
Or do you have a different suggestion? Let's hear it.
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Post by slidermike on Nov 13, 2009 15:18:35 GMT -5
Since your asking I would like to see anderheim go back to the way it originally was; or at least sorta.
In its origins it was on a plane several removed from the prime. Now since we dont need another cold place we could go into one of the more nuetral planes of existence.
Oh and I have 2 scripted quests up there in Anderheim last I knew so unless you want them out, there is a little something in the area to do. One is the red scales of truth (quecar) and the bandits. The other is Elgorns past (Elgorn) which involves Githany in the crypts.
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