|
T2 Bug
Mar 7, 2012 9:18:31 GMT -5
Post by Badwater on Mar 7, 2012 9:18:31 GMT -5
Something is seriously amiss with the way C.R.A.P. is operating on T2. I have T2 password protected until I figure it out.
*UPDATE* T2 is offline for now. I have to go to bed and I may not be able to look at this until tomorrow.
|
|
|
T2 Bug
Mar 9, 2012 2:55:21 GMT -5
Post by Badwater on Mar 9, 2012 2:55:21 GMT -5
I was ruminating last night while driving around and I think I know what the issue is. I'll be working on this shortly and expect T2 to be up tomorrow - unless I'm WAY off base....but I'm 95% certain I know what's going on.
*UPDATE* As usual, I'm way too optimistic. I was thinking that the OnActivate for the Desert Heat stuff is interfering with the PAW. That may still be the case, but I just loaded the T1 module event in and it's still not working. I'm not happy and I'm going to bed. T2 is still down.
|
|
|
T2 Bug
Mar 9, 2012 7:49:17 GMT -5
Post by Badwater on Mar 9, 2012 7:49:17 GMT -5
Well. I'm not sure what to think now.
I just got down loading up previous T2 modules, ones that did not include the desert areas or the new placeables haks, and I still get the same problems. I know that it's not a CEP 2.4 problem, because T1 was upgraded to CEP 2.4 and it still functions the same.
So.
I have no idea what the issue is. I'm not really sure where to start. I'll look at this tomorrow by loading in the oldest version of T2 that I have and if that is fubar then I really don't know what the fix is. I'm completely at a loss if the oldest version does not work. That means, what - T2 is permanently corrupted? I don't know. This could be very bad.
*UPDATE* The PAW does not work correctly with the oldest version of T2. I have no idea why it works on T1 and not on T2. I really don't even know where to start on this.
I'm going to bed now.
|
|
|
T2 Bug
Mar 9, 2012 8:02:09 GMT -5
Post by Badwater on Mar 9, 2012 8:02:09 GMT -5
Actually I do know where I'm going to start on this. I will load in a shell T2 with no areas and scripts other than module scripts, and take it from there. I'll have to strip things down to basics....that's the logical thing to do in order to find out what is amiss. All is not lost; while this is frustrating, the troubleshooting is straight-forward.
And a task for tomorrow.
|
|
|
T2 Bug
Mar 10, 2012 15:57:34 GMT -5
Post by Badwater on Mar 10, 2012 15:57:34 GMT -5
I spent yesterday resting and trying not to catch a cold, so did nothing with T2 last night. I will start pecking away at beginning with some very basic module structures in the next couple of days so that I can isolate the problem.
The resting and jumping system works on T1 so it's just a matter of isolating exactly what modification on T2 is causing the problem. I'll get there, it just will probably be a few days to do so.
|
|
|
T2 Bug
Mar 13, 2012 4:05:38 GMT -5
Post by Badwater on Mar 13, 2012 4:05:38 GMT -5
Been under the weather, but will figure out exactly what if going on tomorrow and tomorrow night. I'll also be working with T2 Friday night.
|
|
|
T2 Bug
Mar 14, 2012 4:44:48 GMT -5
Post by Badwater on Mar 14, 2012 4:44:48 GMT -5
For some mysterious reason, T1 has CEP 2.2 and not 2.4.
Before I noodle with what's amiss with T2, I'm going to update T1 to CEP 2.4, and if the PAW does not behave properly then I guess I'll have a clue as to what is going on. I'm really not expecting that, but we'll see.
|
|
|
T2 Bug
Mar 14, 2012 17:45:35 GMT -5
Post by Badwater on Mar 14, 2012 17:45:35 GMT -5
T1 is updated with CEP 2.4 and the PAW works fine. That eliminated the possibility of CEP 2.4 causing an issue. I did not expect a problem with CEP 2.4 but it had to be eliminated as a factor. Starting big and simple and working to small and detailed is how this bug will be zapped with Badwater RAID!!
PAW make Kitty ANGRAY!!!
*EDIT* I have Friday off, so I'll be working intently in the middle of the night on Friday to get closer to a resolution of the PAW problem.
|
|
|
T2 Bug
Mar 17, 2012 6:23:13 GMT -5
Post by Badwater on Mar 17, 2012 6:23:13 GMT -5
T2 is not likely to be fixed tonight. I just can't figure out why T1 works but T2 doesn't when they use the same scripts. I'm back tracking on basic CRP information but can't find the reference stuff I was using 2 1/2 years ago. Right now I'm looking over the module event scripts on T1 and comparing to T2....not optimistic that I will find anything soon. *UPDATE* Hold the presses....I may have stumbled upon the problem.
|
|
|
T2 Bug
Mar 17, 2012 7:20:03 GMT -5
Post by Badwater on Mar 17, 2012 7:20:03 GMT -5
FIXED
T2 is up and running.
|
|
|
T2 Bug
May 17, 2012 9:37:32 GMT -5
Post by Badwater on May 17, 2012 9:37:32 GMT -5
I am told that depositing gold does not work. Gold is not taken when the attempt is made to deposit. I will try and look at that today or tomorrow. Offhand, I can't imagine why suddenly depositing is not working...
|
|
|
T2 Bug
May 17, 2012 14:30:46 GMT -5
Post by Edohvi on May 17, 2012 14:30:46 GMT -5
I can confirm this. I went to deposit 10gp and althought the banker said 'okay' the coins were not placed into my account.
|
|